
Story Time…
Once, I had a chess match with my older brother. He was the better player in every aspect. I was on the verge of losing, almost all my pieces were gone, but there was still one Small Hope! That single pawn desperately moving forward. Even my brother noticed the momentum! He tried his best to stop it, but he couldn’t. That pawn became a Queen and snatched victory. It completely shocked big bro, and it became the inspiration for this piece.




Deep in the Ocean
I wanted to see how much narrative depth I could push into simple illustrations. In this piece, character design scales with depth. The further our hero sinks into the ocean, the weirder and creepier the creatures get. Just like in real life.
Hidden Lore
While watching a documentary on ancient Rome, a single line stuck with me: ‘You haven’t got any scars yet.’ Scars meant experience, power, and glory. I used visual textures on our hero to represent those exact scars, building toward a turning point that completely flips the story.


Character Development
Great protagonists live or die by their character arc. Since you’re digging into the case study, here’s a minor spoiler (assuming you didn’t skip the actual video first!).

Direction
Storyboard
Illustration
Animation
Music Production
Sound Design